From what I can remember, and looking back at the program I made, I was working with strings. Since I used strings in Java, I can now compare methods. The one difference is that the program I used, NetBeans, has a visual component that Dev C++ does not have. In making the GUI, the program can define variables for you, whereas in Dev you have to define them. It isn't all that hard, however:
int main()
{
char firstname[50];
That's it. Then you can apply it to the program:
cout<<"Please enter your first name: ";
cin.getline ( firstname, 50 );
This was a fairly successful program. It isn't all that special, but it works the way I want it to, which is the important thing.
Now on to todays doings. I tried to download Microsoft Visual C++ because Max said that it was better and had more tutorials. In conclusion, nothing worked. It stopped responding before anything could even start responding. I'm going to try at home, since it might be something at school. If that doesn't work, Max has a disc with it on it.
While looking for VisualC++, I stumbled upon what's called DarkGDK, which essentially is a game creator/visual graphics additive for VisualC++. That, I believe, would be worth looking into. Even if we don't make any actual games, making an environment would be awesome.
More on this tomorrow.
No comments:
Post a Comment